Rally Maniac
Rally Maniac
When was the last time you played a party game? When did you play a racing game? Do you want action to happen more frequently? Then let us introduce you to Rally Maniac, featuring fast paced racing experience, continuous destructive elements, appealing visual aesthetic and highly intensive gameplay elements for the player to cause mayhem under the race and showcase their skills to friends and family.
Developers
Alexander(Allkams), Edwin(), Mohammed(BodiKing), Emil(emiolo)
Team Manager and programmer: Edwin()
LevelDesign and programming: Alexander(Allkams)
Programming(Car mechanics): Mohammed(BodiKing)
Programming(Powerup system): Emil(emiolo)
Controls
Support for controller
GamePlay
The Game will take place on a racing course where the main objective is to be the last one standing. Each player under the course will encounter item boxes filled with different destructive or protective items, which they can use to cause mayhem during the race for creating advantages to get closer to becoming the last survivor.
Rally Maniac's gameplay mechanics will heavily focus on the racing and battle royal aspect, there will also be a local multiplayer feature inside the game. Our main camera will focus on the first placed player and the rest will have to keep inside the frame to not get eliminated. The win condition is to eliminate all other player health stock by using the player's racing capability and clever usage of items.
Credits
Most of the assets: Kenney
PathSystem For camera and checkpoints: Bezier Curve
SkyBox from: Stylized Skybox
Muisc from: zapsplat and void1gaming
Status | Prototype |
Platforms | HTML5, Windows |
Authors | Allkams, emiolo, mohammed474792 |
Genre | Racing |
Made with | Unity |
Tags | 3D, Local multiplayer, Low-poly, party-game, rally |
Average session | A few minutes |
Languages | English |
Inputs | Gamepad (any) |
Multiplayer | Local multiplayer |
Player count | 1 - 4 |
Download
Install instructions
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Development log
- PageSetupMar 21, 2022
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